Founder of a multitude of organizations (including the Quebec Esports Federation, the Virtual Guardians Foundation and Boreal eSports), François Savard, a.k.a. Leonin, is a recognized reference in Canada with regards to the electronic sports market, the online community and the prevention of various problems present in the digital world.
Roles : Research officer (February to April 2021) Lecturer (winter 2023) Undergraduate microprogram in esports development at Université du Québec à Trois-Rivières Website : LIEN The course I teach : LCT1003 – Implantation de programmes de sport électronique
Project name: Pariah Date: April to July 2022 Type: Private guild Website: https://pariah.company/ Research sub-project: Digital ethnography Pariah was a bilingual volunteer-run video game guild composed of passionate gamers based in North America. We are not associated with Amazon. New World is a massively multiplayer online role-playing game (MMORPG) developed by Amazon Games Orange County and…
Exercise Description: At the performance optimization level, theorycraft, or theorycrafting, is the mathematical analysis of game rules and mechanics to develop optimal strategies and tactics (Jobin, 2018; Wikipedia, 2022). In this article, we will seek to theorize the optimal “build” for doing maximum damage with the musket in the video game New World (Amazon, 2021).…
Here is a first collaboration with Radio-Canada! The first article was a very conclusive test. Unfortunately, due to changes in the team and projects, this project was stopped while the 3rd article was being written. I feel extremely privileged to have been chosen for this e-sports initiative! 2022-03-30 Le Québec, la bête noire qu’on exclut…
Podcast Date: February 2021 to present Partner : CHOQ from the Université du Québec à Montréal Link : https://plugtamanette.com/ Description: A podcast made by students in the master’s degree program in communication, concentration video games and gamification, at UQAM. Every two weeks, we get together to discuss a video game from Quebec!
It is a challenge to provide a complete picture of such an evolving ecosystem as esports. I would therefore like to thank all the people who helped me gather the raw data (Savard, 2021a) that was used to develop this article. Then, before I begin reading this article, I would like to share with you…
Abstract To combat toxicity and promote the inclusion of women in the video game competition ecosystem, ESL has launched, among other things, a women-only league. In the premise that there is no physical difference between men and women that influences the outcome of video game competitions, actions should be put in place to promote the…
Exercise description: In this article, we will analyze a gameplay video recorded during a war in which we participated in the game New World (Amazon, 2021). This is an example of a “VOD review”, which you can do individually, or as a team, and which aims to identify the strengths and areas for improvement of…
The electronic sports ecosystem has changed greatly over the years. The professionalization of its actors (e.g. teams, leagues), the technology development (e.g. broadcasting platforms), the investment of big companies, as well as the experience of the studios, are only examples among many others of what allowed the environment to evolve.
When writing about a subject, knowing the correct spelling for that subject is essential.